A downloadable game

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My first game jam project! Not sure if I'm being a bit ambitious, but I'm gonna give it a shot.

An unconventional roguelike, turning the idea of exploration on its head. Instead of diving down dungeons, you build up your tower! Bringing inspiration from survival, base-builder, and tower-defense games.

Included in the zip are executable binaries for Windows and Linux 64bit.  The source is also included,  though I haven't included a makefile (sorry)!  You can also dig through the assets if you like,  but I'd appreciate you asking before using any,  thank you.  

Controls

WASD/arrow keys to move

SPACEBAR to attack/use axe/weapon

N/M to switch weapon/axe

R to place a room on the side of your house

P to pause the game

C to enter the crafting menu (indoors only)

Q to exit the crafting menu

Esc to quit the game


Wood can be gained by chopping down trees with your axe, and rock can be chipped from the large stones the same way. Get going fast- enemies double their HP between rounds one and two!

The original concept:

You can choose one of the classic fantasy classes (Warrior, Ranger, Wizard, Druid etc) for each run. You spawn in to a basic starting room, and have a few moments to gather resources before the first night, and first wave of attackers. Here, you will see what kind of run this is; will you face werewolves and rabid dogs, ghosts and skeletons, or the cold wrath of the Ice Queen's minions?

Built using Raylib in C++.

Download

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Click download now to get access to the following files:

towerbuilder-7drl.zip 63 MB

Development log

Comments

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seems a coold idea but no main found, other execs don't work due to a lib missing. Keep trying bro, respect for making a game in raylib

Oops, i forgot to rename it from “test_main.exe”! Haha thanks for letting me know though:)